Game Overview
Margonem is a classic Polish browser-based MMORPG developed by Garmory, and it remains one of the few vast browser MMOs with a stable and dedicated player base. The game features a traditional MMORPG structure with six distinct character classes, a vast continent with numerous cities and NPCs, as well as hundreds of unique enemies and items.
In addition to the browser version, Margonem Mini was developed as a companion mobile game. Released as a simplified version, it allowed players to engage in limited combat scenarios but was not a direct port of the original game. The mobile version was discontinued in 2022.
My Role
I joined Margonem as a game design intern alongside two other inexperienced designers. Following the internship, all three of us were offered full-time positions with specific specializations. Given my passion for spreadsheets and data analysis, I focused on balancing the game’s world, particularly reworking older locations to create more engaging and challenging encounters. I also collaborated on the Margonem Mini project, assisting the lead designer in shaping the core game design.
After several months in the full-time role, I stepped away from the project due to university commitments but continued to contribute valuable insights and improvements during my time with the team.
Key Responsibilities
Key Insights
Margonem was my first major experience in game development, providing me with an in-depth understanding of the industry and the role of a game designer. This project allowed me to hone my skills in game balancing and encounter design, two areas I found particularly rewarding. Being part of such a beloved Polish game, which still enjoys a steady player base and has spawned countless memes in the Polish-speaking internet community, was a privilege. The experience also reinforced my appreciation for the collaborative nature of game development and how player feedback can shape the evolution of a game.
Links
Margonem - Browser
Margonem - Steam